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truna aka j.turner |
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SOOB hacklab - GAMEs || day six | saturday dec 11th
Workshop: video tracking: playing with light .... Venue:
Visible Ink hacklab a workshop on using video cameras to bring the player into the game / environment On screen: shadowplay
Getting into Games - portfolio workshop and advice with the IGDA Venue:
Village Twin Cinema Hosts: IGDA brisbane chapter: http://igda.org/brisbane
IGDA Brisbane Chapter - International Game Developer Association chapters connect game developers in local communities around the world. Through regularly scheduled meetings, chapters provide an opportunity for professional game developers to interact with peers on a local level, and reach out to international peers. This new chapter of the IGDA seeks to bring together game developers in the greater Brisbane area, including the Gold and Sunshine Coasts. This session invites you to come and see game designers portfolios, bring your own for some advice, gossip and socialise with the local IGDA and representatives from a load of different local games companies On screen: selection of portfolio works from designers and from the November IGDA outreach meeting, some of the designers favourite games … oh and maybe some other stuff! this event supported by SOOB and held at the marvellous village twin cinema in new farm was the result of an earlier event held in november in the new brisbane IGDA chapter office, kindly donated by john hockings and the QUT faculty of design and built environment the event was dead good fun, graced with people from pandemic, krome, fuzzy eyes [go daniel!!] auran [go matt!!!] lava injection [go mick!!!!] and loads more who will be mentioned as soon as mick and matt get their hands on this copy ... coming soon || there was such a lot of fine work shown at this IGDA event, screen grabs and websites of the work can be found [here] [01.05 not updated]
day seven || sunday 12th december |
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